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Wearable for women with Anxiety

Through a Social Design process we developed the concept of three wearable devices for women with academic anxiety to avoid panic attacks. 

This project was part of Designskolen Kolding education, and we collaborated with Ohmatex and DesignPeople Århus.

How to enhance women's wellbeing with anxiety through wearable technology?

Process. Design Research. Framing information through the use of Success criteria' and 'SWOT' methods.

Conducting surveys, interviews and workshops with stakeholders and companies. Then framing the information through “clustering” to reframe HMW.  

Sketching, quick prototyping, user testing, feedback from user, and companies.

Research / Data analysis. (Surveys / Interviews / Success criteria / SWOT / Clustering). Women are nearly twice as likely as men to be diagnosed with an anxiety disorder in their lifetime. Nearly 250 million women suffer anxiety in some way.  Academic anxiety is one of the most common types.

Persona

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"Holding things feels like a physical closure, like a tiny hug"

LEA. 23 years old

Architect student

Lives in Denmark

/ Started to feel anxiety at the age of 16

/ Feels nausea, dizziness, increased of heart rate and shivering.

/ "the fear of fear". Spiral feeling

/She calms down by fidgeting, white sounds or visual stimulation depending the day

/ She does not people to notice it

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Workshop. (Co-creation session)

 

Structure.

/Step 1. Presentation of research and insights through objects that were chosen by women with anxiety. 

/Step 2. Individual image sorting 

/Step 3. Dividing participants in two groups. And ideation process by sorting "lotus" out. 

/Step 4. Sharing

Reframing HMW.

How might we create wearable technology for young women with academic performance anxiety without the aspect of a medical device?

Ideation / Conceptualization. 

To develop a toolbox to concentrate into breathing exercises through different ways to focus, aiming to low down heartbeats before having an attack. 

 

These tools assumed the shape of a 3 pieces jewelry where all three have different functions and ways to generate breathing concentration.

 

Generate a concept it does not necessarily needs an app to be used.  

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These tools assumed the shape of a 3 pieces jewelry where all three have different functions and ways to generate breathing concentration.

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Wristband. 

1. Receives the signal of a high heart beat and high air pressure

2. Gives the option to activate any of all three wearable by touching. 

3. Turns on a light that needs to be followed with the finger (white for inhaling, red for exhaling). This lights set the breathing pace. 

Earrings. 

1. Manual activation through wristband 

2. Generates a low sound setting the breathing pace that needs to be followed.  

Necklace. 

1. Manual activation through wristband 

2. Generates low vibrations setting the breathing pace that needs to be followed.  

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Conclusion. This project was a learning journey from start to finish. 

It was a successful project in terms of making a collaboration with two different companies work. The implementation of different design methods for decision making, and to hold interviews and workshop facilitation was also a high point. 

Product however, not do very well due lack of time and resources. Anyways, the feedback from potencial users and companies towards conceptualization and feasibility of the product was beyond positive. 

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